Crafting Rules


Create Artifact

Break

Exalted p133-134 and p380, Oadenol’s Codex p19

Rating Difficulty Req. Threshold Successes Ability Mins Resources Exotic Materials Repair Difficulty
1 3 10 3 2 1 2
2 4 30 3 3 2 3
3 5 60 3 4 3 4
4 6 100 6 5 4 5
5 7 250 7 5 5 6
6 8 600 8 6 6 7

Die Pool: INT + Craft + Appropriate Specialization + Equipment Bonuses + Enhancement Bonuses (hearthstones, etc)
Workshop Bonus/Penalty: -4 rudimentary (resources 0), -2 basic (resources 3), 0 master’s (resources 4), +2 flawless (realm only has a few total, usually part of a manse), +4 ideal (impossible to find; they’re all broke)
Aids Bonus:

  • (+ assistants successes)
  • (+1 per 5 mortal aids)
  • (+1 per 2 minor supernatural aids, non-exalts)
  • (+4 high-level supernatural aids)

Time Interval: 1 season (360 Man-hours or 15 full day cycles)
Exotic Materials: See Oadenol’s Codex p26-27. Collection of these materials can entail an adventure in and of themselves.
Jade Type: The correct jade type must be used for an enhancement item (e.g., blue jade must be used for stealth items)
Jade Cost: 1 lb = resources 3, 9 lbs = resources 4, 25 lbs = resources 5

Break

Repair Artifact

Oadenol’s Codex, p30

Functional, Damaged Artifacts:

  • Pool: Same as Create Artifact
  • Difficulty: Artifact’s rating +1
  • Success: Each success repairs one level of damage
  • Time Interval: Small items are days per roll, large items are months per roll

Non-Functional, Damaged Artifacts:

  • Repairing such an item is the same as creating an Artifact 1 dot lower in rank (needs new exotic materials, etc). See Create Artifact.

Crafting Rules

Reintegration Protocol ChristopherRose